Another day, another roam...
Once again we teamed up with our friends and neighbours The Python Cartel and headed out into the stomping grounds. We head to one of the busier systems where we dispense of a suspicious Drake which was either a fail-tarp or he was genuinely alone in top belt at 0m with no backup (rofl). We warp off to our safe spots and then hilarity shortly ensued.
There is a 2 month-old player ASKING to join a fleet in local. This must be some sort of new, elaborate plan. Bearing in mind we are in a low-sec system notorious for gang PVP this seemed utterly absurd. Naturally, we jumped on the oppurtunity and within seconds his name pops up in the fleet window. Everyone in fleet immediately warps to him, ready to dish out some good old-fashioned violence.
He's at a station. Drats. No fireworks just yet, that is until our FC warps fleet to one of the empty belts in system. He thinks we're off on an adventure but we are already laughing hysterically on comms at what is inevitably about to happen. We land and he is immediately locked, pointed and webbed by the entire fleet. Moments later, he is subjected to a world of violence as the guns, launchers, drones and neuts are engaged. Here is the convo rofl...
[22:05:09] Mr NITREX > can i join a fleet?
[22:07:55] Mr NITREX > hey
[22:07:57] Mr NITREX > people
[22:07:59] Mr NITREX > stop
[22:08:11] Crimson Violet > yarrr
[22:08:13] Mr NITREX > plz
[22:08:19] Mr NITREX > i beg u <-----ROFL
[22:08:22] Mr NITREX > dont kill me
[22:08:22] Death Fangs > never accept fleet invite
[22:08:33] Mr NITREX > plz let me go
Unfortunately for him, any sense of remorse was totally eclipsed by the sheer joy of watching him die helplessly in a horrible fire. What is even more hilarious / disturbing is that this turned out to be the first of three, YES THREE successful fleet-invite kills, one of which happened later the same day and one the following.
Harsh? Absolutely. We of course are delighted that there are those actually still interested in low-sec space, but a swift and effective lesson in Piracy is never far away for the overconfident or careless pilot.
-Mr Kha
Journal
About Me
- Mr Kha
- Welcome! This is the web journal of an up and coming pirate in the cruel and prosperus world that is the EVE Universe. This journal aims to document the victories, misfortunes and learned lessons of a pirate just starting out in the trade. I am currently roaming with FLA5HY RED [FLA5H] and am delving deeper into the world of Piracy. YARRRRR! o7
7 September 2010
5 September 2010
FLA5HY RED
Formed by those of us who chose to break away from The Black Rabbits, [FLA5H] is a tight-knit group of old-school pirates who keep things simple and don't have time for politics or drama. An efficient and democratic leadership has been established and we have already begun making ourselves known in our new home.

Last night we headed out to the stomping grounds. For me it was new and unknown territory and for some of our senior members it was a welcome return to the place they had never stopped calling "home". We headed out and after some blob-dodging and sniffing about we found ourselves a very cool fight. We had a nice well-balanced fleet ranging from Assault Frigates up to Battlecruisers and our scout had found a Hurricane in a nearby belt. The rest of the fleet was holed up in a safe and poised for a warp-in when the magic word was called.
"Point!"
The Hurricane is doomed as the fleet begin tearing into him with guns and missiles when all of a sudden a Vagabond and a Zealot land simultaneously on top of us. My knowledge of ships is still a little shakey in places, especially with the more expensive non-Minmatar ships and I had confused the Zealot as the Amarr Tech 3 Cruiser. It began locking my little Wolf and expecting more ships to arrive at any moment I took the oppurtunity to bug out.
This was very thankfully followed by "I got 'em both jammed" and there appeared to be no sign of any other ships so I immediately warped back into the fray. I landed to see the pretty fireworks of the Hurricane and I immediately started burning toward the Vagabond. As im locking him, I hit the guns and scram to ensure he doesn't escape. The Zealot at this point had been chased virtually off-grid and had left his fellow HAC pilot to die, neither of which had been able to throw more than a couple of volleys. Just to ensure maximum financial damage, we popped the T2 wreck after looting it and we headed back to our safe spot.
On the way home we found something a little special and decided to bookmark it for later, but for now we felt we were on the road to making our presence known in the local area. I would like to give a big shout out to our friendly neighbours The Python Cartel and hope they continue to shoot us in the face whilst extending their friendship.
-Mr Kha

Last night we headed out to the stomping grounds. For me it was new and unknown territory and for some of our senior members it was a welcome return to the place they had never stopped calling "home". We headed out and after some blob-dodging and sniffing about we found ourselves a very cool fight. We had a nice well-balanced fleet ranging from Assault Frigates up to Battlecruisers and our scout had found a Hurricane in a nearby belt. The rest of the fleet was holed up in a safe and poised for a warp-in when the magic word was called.
"Point!"
The Hurricane is doomed as the fleet begin tearing into him with guns and missiles when all of a sudden a Vagabond and a Zealot land simultaneously on top of us. My knowledge of ships is still a little shakey in places, especially with the more expensive non-Minmatar ships and I had confused the Zealot as the Amarr Tech 3 Cruiser. It began locking my little Wolf and expecting more ships to arrive at any moment I took the oppurtunity to bug out.
This was very thankfully followed by "I got 'em both jammed" and there appeared to be no sign of any other ships so I immediately warped back into the fray. I landed to see the pretty fireworks of the Hurricane and I immediately started burning toward the Vagabond. As im locking him, I hit the guns and scram to ensure he doesn't escape. The Zealot at this point had been chased virtually off-grid and had left his fellow HAC pilot to die, neither of which had been able to throw more than a couple of volleys. Just to ensure maximum financial damage, we popped the T2 wreck after looting it and we headed back to our safe spot.
On the way home we found something a little special and decided to bookmark it for later, but for now we felt we were on the road to making our presence known in the local area. I would like to give a big shout out to our friendly neighbours The Python Cartel and hope they continue to shoot us in the face whilst extending their friendship.
-Mr Kha
3 September 2010
Saying Goodbye...
I have left The Black Rabbits Academy.
Over the last few days, the majority of TGA has trickled out of Auner in freighters and shuttles owed to dissatisfaction with certain aspects of the alliance. There were certainly a few catalysts involved but for me personally, the guys I fly with and talk to everyday ARE the alliance and when I discovered that almost every single one of them was making a move, it made no sense to be left behind with unfamiliar faces.
There is going to be no finger-pointing or negativity in this post, instead I decided I would give closure to my departure with a summary of the fond memories that I have brought with me into our new venture. My time in the Academy was incredibly fun and crucial to shaping me into a more useful pilot and I have no doubt that it will restabilize and continue to be a great place to learn the trade.
So here, in no particular order are some of my best moments :)
Fond Memory #1: First Gate Camp
On paper this was a total disaster but piracy isn't always about winning. Battlecruiser III had just recently completed and I threw together a functional Hurricane for the sole purpose of joining in group camps. My friends were kind enough to partake in this momentous occaison and we set up a small camp in our home system. To cut it short, we didn't have a proper set of eyes on the other side and we got jumped by the Russians. All future camps were much more successful but I'll remember this one.
Fond Memory #2: First Day in Auner
I had finally arrived. There were some unfamiliar voices on teamspeak partaking in a gate camp but a lowly frigate pilot was not ready for such things. I flew around getting a feel for my new home and setting up various safe spots. The system was quiet but I'd managed to scan down a Breacher ratting in one of our belts. After a little game of cat and mouse I had him pointed. This was probably the most exciting solo fight I had. He decided to fight back but he was melting fast and I was able to repair the bulk of incoming damage. I'd only been here an hour and I'd just bagged a nice victory. "This is going to be good times" I said to myself.
Fond Memory #3: Freighter Ransom
Initiative, planning, patience and teamwork at its finest. We had a guy scouting his Providence in and out of our system with his alt but he was being extremely cautious. Bagpuss had his probes out looking for a Thrasher but turned his attention to the freighter and managed to score a 100% hit on it sitting in an insta-undock. We holed up in the station like hungry wolves and sent out some hi-sec scouts to track his movements. After nearly two hours he returned and the trap was set. He was caught and ransomed for a respectable 500m and let free, much to his joy. This was one of those "EVE moments" that everybody was thrilled to be a part of.

I would like to thank those I met in TGA for being instrumental in my enjoyment of the game and for those of us who haved moved on I wish the best of luck in our exciting new venture.
Over the last few days, the majority of TGA has trickled out of Auner in freighters and shuttles owed to dissatisfaction with certain aspects of the alliance. There were certainly a few catalysts involved but for me personally, the guys I fly with and talk to everyday ARE the alliance and when I discovered that almost every single one of them was making a move, it made no sense to be left behind with unfamiliar faces.
There is going to be no finger-pointing or negativity in this post, instead I decided I would give closure to my departure with a summary of the fond memories that I have brought with me into our new venture. My time in the Academy was incredibly fun and crucial to shaping me into a more useful pilot and I have no doubt that it will restabilize and continue to be a great place to learn the trade.
So here, in no particular order are some of my best moments :)
Fond Memory #1: First Gate Camp
On paper this was a total disaster but piracy isn't always about winning. Battlecruiser III had just recently completed and I threw together a functional Hurricane for the sole purpose of joining in group camps. My friends were kind enough to partake in this momentous occaison and we set up a small camp in our home system. To cut it short, we didn't have a proper set of eyes on the other side and we got jumped by the Russians. All future camps were much more successful but I'll remember this one.
Fond Memory #2: First Day in Auner
I had finally arrived. There were some unfamiliar voices on teamspeak partaking in a gate camp but a lowly frigate pilot was not ready for such things. I flew around getting a feel for my new home and setting up various safe spots. The system was quiet but I'd managed to scan down a Breacher ratting in one of our belts. After a little game of cat and mouse I had him pointed. This was probably the most exciting solo fight I had. He decided to fight back but he was melting fast and I was able to repair the bulk of incoming damage. I'd only been here an hour and I'd just bagged a nice victory. "This is going to be good times" I said to myself.
Fond Memory #3: Freighter Ransom
Initiative, planning, patience and teamwork at its finest. We had a guy scouting his Providence in and out of our system with his alt but he was being extremely cautious. Bagpuss had his probes out looking for a Thrasher but turned his attention to the freighter and managed to score a 100% hit on it sitting in an insta-undock. We holed up in the station like hungry wolves and sent out some hi-sec scouts to track his movements. After nearly two hours he returned and the trap was set. He was caught and ransomed for a respectable 500m and let free, much to his joy. This was one of those "EVE moments" that everybody was thrilled to be a part of.

I would like to thank those I met in TGA for being instrumental in my enjoyment of the game and for those of us who haved moved on I wish the best of luck in our exciting new venture.
28 August 2010
Roles
One of the more recent benefits of being in TBRA or TBR is that members will have access to free skillbooks from the Rabbit Library. Originally pioneered by Jarek K, the library has already proven to be a valuable resource for many pilots. There was however something missing: A trustworthy and handsome individual was needed to tend to the various tomes and manuscripts...

Mr Kha is now proud to be the very first offical TGA Librarian! (despite being instantly ridiculed by Mail Lite :p ) This oppurtunity coincides nicely with the new wave of recruitment we have open for the Academy and as such I will be making a conscious effort to keep a healthy stock of books to help out our new recruits. The Library also contains a limited stock of advanced skillbooks for more experienced players and certain "elite" (ie. expensive) books may be available subject to certain member requirements (no I'm not talking about genitalia).
All alliance members are able to browse the Library's collection however, if you would like to have one of the books then you should ask either me or one of our directors and we will be happy to give them to you. Only one of each skillbook is going to be given to any individual toon and we hope that you are able to put them to good use out in the field o7.
-Mr Kha

Mr Kha is now proud to be the very first offical TGA Librarian! (despite being instantly ridiculed by Mail Lite :p ) This oppurtunity coincides nicely with the new wave of recruitment we have open for the Academy and as such I will be making a conscious effort to keep a healthy stock of books to help out our new recruits. The Library also contains a limited stock of advanced skillbooks for more experienced players and certain "elite" (ie. expensive) books may be available subject to certain member requirements (no I'm not talking about genitalia).
All alliance members are able to browse the Library's collection however, if you would like to have one of the books then you should ask either me or one of our directors and we will be happy to give them to you. Only one of each skillbook is going to be given to any individual toon and we hope that you are able to put them to good use out in the field o7.
-Mr Kha
27 August 2010
Recruitment
The Academy is once again open for recruitment. I have been informed that there are a total of 75 places open for players accross all time-zones. Take a look at the following before considering an application...
REQUIREMENTS:
•No Trial Accounts.
•Mature players only
•You must submit your LIMITED API to a Director for review
•Voice Communication software MUST be used (Team Speak 3)
•Willing to reach -10 security status
•No smack-talking or crying in local
•Ransoms and agreed 1v1 fights MUST be honoured
If you're cool with the above, then you need to go here and after registering, submit an application in the Academy recruitment channel. One of the stickies there will be a template for the application which you must use.
IT IS IMPORTANT YOU DO THIS BEFORE JOINING OUR IN-GAME RECRUITMENT CHANNEL
Which brings me to the next bit. Once you've posted an app on the forums, sit around in our recruitment channel for a couple of days and await your interview. Try and be patient, as the ratio of applicants to recruitment officers is naturally quite high.
As someone who has been with the Academy for the past 2 months I can say that TGA is a great alliance to be a part of with several established "characters" and good oppurtunites for the up and coming pilot. I look forward to recieving you into our enterprising and bloodthirsty organization.
-Mr Kha
REQUIREMENTS:
•No Trial Accounts.
•Mature players only
•You must submit your LIMITED API to a Director for review
•Voice Communication software MUST be used (Team Speak 3)
•Willing to reach -10 security status
•No smack-talking or crying in local
•Ransoms and agreed 1v1 fights MUST be honoured
If you're cool with the above, then you need to go here and after registering, submit an application in the Academy recruitment channel. One of the stickies there will be a template for the application which you must use.
IT IS IMPORTANT YOU DO THIS BEFORE JOINING OUR IN-GAME RECRUITMENT CHANNEL
Which brings me to the next bit. Once you've posted an app on the forums, sit around in our recruitment channel for a couple of days and await your interview. Try and be patient, as the ratio of applicants to recruitment officers is naturally quite high.
As someone who has been with the Academy for the past 2 months I can say that TGA is a great alliance to be a part of with several established "characters" and good oppurtunites for the up and coming pilot. I look forward to recieving you into our enterprising and bloodthirsty organization.
-Mr Kha
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